Monday, November 23, 2009

Tyler James' Writing Process Part IV: Characters That Make You Give a Damn

This article has a good sense of what writing, especially creative, fiction writing is about. Character, not plot. Character IS plot.


Let's face it the way YOU'd handle an invading vampire army like in Twilight 3: Eclipse probably entails lots of screaming and running or drinking and bathing in sacred salty holy water.


But, "Edward Cullen" and "Wolverine" and "Buffy: The Vampire Slayer" would handle that same exact situation in three (3) very different ways, because they are three (3) HIGHLY DIFFERENT CHARACTERS.


Happy character writing. It's ALL ABOUT LAYERS OF CHARACTER BEING AND PERSONALITY and writing for ALL THE SENSES, including the unknown ones.



--Neale Sourna
, 23. Nov 2009

1/27/09

My Writing Process Part IV: Characters That Make You Give a Damn

Back again! Last week I talked at length about producing "The Perfect Pitch." Prior to that, I shared my view that "Research is Key" to good writing, and explained how it all starts with the "The Great Idea." But this week, the focus is on probably the most important aspect of storytelling. So let's get right to it.

IV. Characters That Make You Give A Damn

Creating characters that your readers will care about is the hardest task you have as a writer. And for good reason. Think about what you're asking of the reader for a moment. Whether you're writing a comedy, a drama, an action story or suspense thriller, at some point you're going to try to evoke some emotion from your reader. You want to make them care.

Think about that. How many times have you listened to a real friend tell you about real problems and thought to yourself "Borrrrrrrring," or "So what?" Of course, you never voiced your feelings and probably feigned interest and empathy. That's what friends are for, right? But truthfully, you weren't that interested. And these were REAL PEOPLE. With REAL PROBLEMS. As a writer, your goal is to make readers empathize with your characters, who are MAKE-BELIEVE PEOPLE, with MAKE-BELIEVE PROBLEMS. You have your work cut out for you.

So, how do we do this? How do we go about creating characters that will elicit the emotional responses we want from our readers? First, just acknowledge that there are no guarantees. Not all of your characters are going to resonate with everyone. But there are some things you can do to increase the chances, and make your characters stand out.

I'm going to borrow copiously from Scott McCloud for a moment, as I think he laid things out exceptionally well in his book Making Comics. According to Scott (and ME!) a good comic book character contains the following traits:

  1. An Inner Life
  2. Visual Distinction
  3. Expressive Traits
Let's take a look at each one of these traits, and apply them to arguably Marvel's most popular and ubiquitous character over the past 20 years, Wolverine.

1. An Inner Life- By an inner life, McCloud (and ME!) mean that your character must have a unique life history that has shaped the character's world view, determines his desires, and colors her actions. And inner life is more than just "personality." It's not enough to say your protagonist is a "tough guy" or "the girl next door." There needs to be a unifying purpose behind your character. You need to create factors or events in your characters' lives that give reason for everything they do. This will help you predict how your character will respond to conflicts and action, and is how they'll start "writing themselves." The best way to flesh out an inner life is to ask and answer a whole lot of questions about your characters. Who were their parents? Where were they born? What's the best and worst thing that's ever happened to them? What secrets do they hold? The more questions you can answer about your character, the more real they'll become.

Does Wolverine aka Logan have an inner life? Bet your ass he does. Behind his rough exterior hides a man with so rich a secret past, even he doesn't know it all. Wolverine is a mutant who possesses animal-keen senses, enhanced physical abilities, retracting bone claws and a healing factor that allows him to recover from any wound (I believe he was tossed into the sun at one point and barely ended up with a sunburn.) He was used by a government program Weapon X, where an indestructable metal was bonded to his skeleton and claws and he was made into a supersoldier. As a parting gift, they also wiped his memory.

That's just scratching the surface of Wolverine's 30+ year history in comics, tv, and film, but there is a character with an inner life. And it pays off in the story telling. Tyra Banks' closet couldn't fit all the skeletons Logan has in his, and his history often comes into play in his adventures. Abuse at the hands of a shady government organization makes Wolverine especially protective of mutant children who are being used and abused. A strong inner life makes Wolverine a character that we can empathize with, and root for when the claws come out.

2. Visual Distinction -
In movies, visual distinction is important, but not as much as in comics. Sure, Jack Sparrow wouldn't be half as fun if Johnny Depp and the costume design team didn't go full on Keith Richards Pirate with him. But there are plenty of movies where all you need is an unshaven Bruce Willis' scowling mug or Jessica Alba in tights to draw a crowd. But in comics, you're not casting A-list actors who have a history with their audience. You're creating something new. Comics is a visual medium, and your characters NEED to stand out. On the practical, you need to give your characters a unique look so that they stand out from each other. There are plenty of excellent artists working today whose male protagonists all look the same, and if it wasn't for costume or color, we'd be clueless who was who. Don't make that mistake. When designing a character, pay attention to their weight and build and their fashion sense. It also helps if their attire or costume is a visual reminder of their personality. Throw a "Got MILF?" t-shirt on a character in your comic, and it'll be pretty easy for your audience to recognize, "Hey, that must be the comic relief, Stiffler-guy."

While Wolverine's back story and compelling inner life make him a fun character to write, he wouldn't be showing up in 20 different Marvel books every month if it wasn't for this simple fact...He's damn fun to draw, too! Whether it's the claws, or the costume, or the muscles, or the sneers, Wolverine just looks cool. And looking cool can take you a long way with a character. Not the whole way, but a long way. Just ask Hugh Jackman, whose career was launched because he bore a strong resemblance to the character and played him well.

3. Expressive Traits- This is often the hardest one to nail down. If you're a good artist, you can probably come up with a killer costume design without too much trouble. And if you're a good writer, you can dream up a fabulous inner life for a character by simply asking and answering good questions about them. But all that will be for naught if all your characters walk, talk, fight, make love, etc. JUST LIKE YOU. Sorry, but you're just not that interesting. When thinking about expressive traits, think about body language, speech patterns, key expressions, and common poses. All the great characters have them. Homer Simpson has his "D'oh!" Charlie Brown has "Good grief." Ebeneezer Scrooge has "Bah Humbug!" House has his cane and his awful bedside manner. Kramer has more expressive traits than I could post here. "Giddy up!" What are your characters' expressive traits?

How does Wolverine stack up in the expressive traits category? Pretty well. Be it calling friends and foes"Bub" or chomping on a cigar, or his trademark "SNKKKT" when the claws come out, there are plenty of ways Logan can make an impact on a scene. And that's really what it's all about. People with expressive traits STAND OUT. And they'll make your stories stand out, too.


So, now you know Scott McCloud's secret for making good characters. It's served me well, and hopefully it'll serve you well, too. One tool that I've been using lately to help me flesh out my characters is a Character Grid. What I do is make a table in MS Word or Google Docs, or even just a sheet of loose-leaf. In each row, down the first column of the table, I list important questions I should answer about my characters. Each column of the table contains the names of major characters in my story. For each character, I answer the questions to help reveal their character.

Here's an example of the types of questions I'll put in my grid, filled out with a character from my recent screenplay/graphic novel project.

CHARACTER

Skate

Full Name

Malcolm "SK8" Skaton

Role/Purpose

Comforts the protagonist, encourages him to get his life back together

Age/Sex/Race

23, M, Black

Main Goal

Wants to be a top comic artist, work for DC/Marvel

Occupation

Comic artist, Pizza Delivery Boy

Motivation

Prove to his brother and parents he can make it as an artist

Inner Need

Validation

Flaw

Lacks confidence, young and fears being taken advantage of

Backstory

Has been sketching and drawing comics since a trip to comic con at 8 years old. Met up with Felix at a con who hired him to draw his fantasy comic. Has been waiting patiently for the last 2.5 months for the script for issue 12, but Felix has been MIA. He thinks Felix is trying to replace him with another artist.

Core Trait

A fighter

Good/Bad Habits

Nice guy, but mischievous. Can fly off the handle, overly sensitive

Secret

Wishes his parents respected him as much as they respect his older brother.

Skills, Knowledge, Props

Outstanding artist with unlimited potential.

Quirks Always has art materials on him. Usually has ipod earbuds in.

Attitude

Defensive

Dialogue Style

A fast talker. Some urban slang thrown in, but educated, middle-class, New England background.

Celebrity Look alike

Bow Wow


The great thing about doing the grid, is that you can see all of your main characters together in one spot. This makes it easy to see where certain characters may be redundant, and you can make changes. Feel free to borrow my grid, and definitely add your own categories.

From this information it was fairy easy to come up with a decent character design sketch. As an artist, character design is not one of my strong suits, but I'm fairly happy with how this first stab at a design for Skate came out.


Remember, when you're creating your stories, you're creating stories FOR HUMAN BEINGS. As a result, the most important part of your stories are the characters that inhabit them. While I said that it's damn hard to create make-believe characters that your readers will identify and care about, the funny thing is, your reader WANTS TO CARE. They wouldn't be picking up a comic or popping on a movie if they didn't want a break from their own problems or the real people in their lives' petty concerns, and to see what someone make believe is dealing with.

So use that. Give them a character that'll make them give a damn.

Next: Part V. Structurally Sound

2 comments:

Lorenzo Fernando said...

well played. some days i am perplexed because i envision my character to be morally ambivalent like the dostoevsky's "underground man." or don draper. i suppose getting existential is way beyond me.

Jason B-L/ DragonFUZE said...

I love the grid, that will be really useful. Thanks!

Wednesday, November 18, 2009

Publishing an ebook which is better Lulu or Amazon?

Look at Ingram's www.LightningSource.com for both ebook [adobe, ms, palm] and print books [most bindings and interior color now, colour in UK :)] and they can link you into national and international distribution online and brick/mortars, and airport book kiosks; bring your own ISBNs [www.Bowkerlink.com].

Amazon, I believe, only takes MobiPocket [for Kindle] ebooks, which you can download, set up and upload yourself from MS Word or Adobe Acrobat file.

Your $% cut can be large or small at Ingram's--you control it. Amazon Mobi is 50/50, It think.

It is feasible, once you're in Lightning Source , that you can write, edit, and publish and have on sale within a couple of weeks--all uploaded from your own computer.

You can do all this yourself, I do--with some hysterical hair-pulling, every now and then; but, I can, publish weekly or whatever and it'll be available nationally and internationally.

Or, you can have a layout editor at Elance.com or Guru.com help you (at a price), then upload the files yourself. Price your books above the print rate for print [it's pretty much ALL yours in ebooks] with a % for all the bookstores to share, and the payments (minus the printing rate) come in monthly straight to you--if you have sales.

All this costs a lot less than having a rather printer print and stack books to get damaged in your basement.

Also, Infinity Publishing / BuyBooksOnTheWeb has good low rates to typeset your files, design a cover, and distribute for you. Call [1-877-BUY-BOOK] them for a sample book, which will have all their info for setting up with them, and latest prices.

Neale Sourna

Links:

* http://www.LightningSource.com
* http://www.InfinityPublishing.com
* http://www.Bowkerlink.com

Saturday, November 07, 2009

Nothing is Wrong with SEEKING PLEASURE and ENTERTAINMENTS

"Although some say otherwise; there is NOTHING WRONG with SEEKING PLEASURE and ENTERTAINMENTS that bring true satisfaction and joys which hurt no one.

"In fact, they PUT YOU IN A GREAT AND LOVELY MOOD, which is great for everyone!

"And, really, SEEKING SADNESS instead of SEEKING JOY is truly a sad business to be about, and a more suspicious activity than pleasure and joy seeking.

"Joy is a SMILE, a GREAT FEELING, and ECSTASY without limits.

"It's as seamless as an egg.

"I recall when my busstop, ironically, was at the seminary, and it became odd, or inevitable, that while being at school all the CONFLICTS of STRIVING and MONEY and COMPETITION came to be ... tiresome.

"THERE IS MORE TO LIFE than work and bills and, well, more bills. And more work.

"There is the SENSUAL, as well as, the SPIRITUAL--and these two DO NOT HAVE TO COMPETE OR CONFLICT OR WAR AGAINST EACH OTHER.

"So, don't you make them do so.

"There is language, both SENSUAL AND SPIRITUAL, language constructed of words and gestures and tones and more layers of WHAT YOU FEEL AND ARE, which can lead us in and out and into so many PLEASURES and JOYS.

"PERPETUAL, AROUSING JOY!"

--Neale Sourna


Tuesday, October 13, 2009

4 Techniques to Fire Up Your Fiction by Donald Maass

4 Techniques to Fire Up Your Fiction

October 13, 2009
by Donald Maass

Here are some exercises to apply to your novel-in-progress.

Many fiction manuscripts submitted to my literary agency feel lackluster. Much genre fiction feels tired. Many mainstream and literary novels also strike me as stale. Even when well written, too often manuscripts fail to engage and excite me.

What is missing when a manuscript hugs the wall and refuses to dance? Originality is not the key. It can’t be, otherwise no wounded detective would ever have a chance and every new vampire series would be dead on arrival. Even over-published clichés can sometimes break out and sell big. The same is true of look-alike mainstream and literary fiction.

The issue, then, is not whether a story has a cool new premise. Whether hiking a well-worn trail or blazing uncharted wilderness, when a manuscript succeeds it is invariably fired by inspiration. Passion comes through on the page.

How does that passion get there? Here are some exercises to apply to your novel-in-progress. They are designed to dig up what matters in your story and infuse it in your manuscript in effective—but not obvious—ways.

FIND THE UNCOMMON IN COMMON EXPERIENCE

To get passion into your story, do it through your characters. What angers you can anger them. What lifts them up will inspire us in turn. Even ordinary people can be poets, prophets and saints. That’s true in life, so why not in your fiction?

Here is an exercise designed to discover and utilize what is universal in the experience of your characters, especially when they are regular folk like you and me.

Write down what comes to mind when you read the prompts below.

1. Is your story realistic? Are your characters ordinary people?

2. What in the world of your story makes you angry? What are we not seeing? What is the most important question? What puzzle has no answer? What is dangerous in this world? What causes pain?

3. Where in the world of your story is there unexpected grace? What is beautiful? Who is an unrecognized hero? What needs to be saved?

4. Give your feelings to http://writersdigest.com/article/4-techniques-to-fire-up-your-fiction

Sunday, October 11, 2009

Neale Sourna's Writing-Naked.com--Creative Writing, Ghostwriting, Screenplays, Novels, Rewriting, Character, more....

Neale Sourna's Creative Writing, Freelance Writing, Online Writing and Creative Content, Ghostwriting, Rewriting, Screenwriting, Proofing, and Editing, Writing Character and Writing Ideas Help

With online clients worldwide, fiction and nonfiction: USA, Canada, Australia, England, Germany, Poland, and more. Accepting viable clients through Elance, Guru, and PayPal (if established previous client). Click on links following to see portfolios and connect into Neale online at Elance or Guru.

Elance.com / NS Elance Writing-Editing Profile and Guru.com / NS Guru Writing-Editing Profile / NS Resume 2009-08-NSourna--WritingNaked.pdf

(for scripts, screenplays, novels, game stories/gaming stories, short stories, sales dialog scripts, and more)

Find Neale Sourna at LinkedIn! http://www.linkedin.com/in/nealesourna

Find Neale Sourna at MySpace!


Your screenplay, novel, or screenplay into novel, your dialog and visuals need hardcore writing and intense character rebuilding or revisualization. In your writing erotica, writing romance, erotic writing, too, it needs its to have hypnotic. sensual (all your senses) and emotional impact to have more power over your reader; so, invest in fine writing and great storytelling that makes your reader feel and experience.

Problems with one character or many characters?

> Are they "off"?

> "Not gelling?"

> "Out of step?"

> Or are they "frozen" or "lifeless,"and not "real enough"

We can work on that. I can help you improve that.

Or I can take over and give you a rewrite that'll help.

So, if you need:

> a writer,

> a rewriter,

> a ghostwriter,

> a writing consultant, perhaps

> a mini coach for just a few hours of writing/character/plotting advice

for a "kick start" or "kick in the pants," to help you with your fiction or your voice in both fiction and nonfiction, make contact.

If you're truly ready to be serious about investing in and doing the very best for your project, contact me; when you want a voice that's strong, profound, and farseeing--whether scifi/adventure, romance, spiritual, or drama (with or without humor / humour).

Quality pricing gets you quality writing; by byline or ghost (ghostwriting).

Client Project:

NEW!! Heartwild Solitaire, The Author's Edition*

The FIRST solitaire game with a romance story.

Romance Follow a story of Anne, as she leaves her old life behind and sets off to rediscover her true self. But then a man, dangerous kind, steps onto her path...

Tarot Through a Tarot spread see Anne's fate unfolding. Hand painted cards will guide you.

Solitaire Have fun with a relaxing, card-matching game. Unique bonuses and random card placement will keep you playing for hours. And if you dare, submit your best score to the online chart and compete with others!

*Game story Written by Neale Sourna, Rated E for Everyone Version also available

Client Project:

The Secret of Margrave Manor at http://www.margravemanor.com/

and

Margrave Manor 2: The Lost Ship

search/puzzle game scripts; fun, character-filled stories by Neale Sourna

^^^^^^^^^^^^^^^^^^^^^^

Client Project:

Great fiction stories just posted to two new websites: Samurai (2), Australian outback western mail order bride romance about a shy love (3), "Becca" (a short story novel) with adventure, pirates, a duke and a runaway lady, and more published at:

http://www.romantic4ever.com/romantic-fiction/index.html

and four of my contemporary and period wedding night stories are now here:

http://www.weddingnight.com/


^^^^^^^^^^^^^^^^^^^^^^
"I will not fear.

Fear is the mindkiller.

Fear is the little death
That brings total Oblivion.

I will permit my fear to pass
Over me and through me.

And where it has gone
I will turn the inner eye.

Nothing will be there
Only I will remain."©

from Frank Herbert's DUNE.

What is Writing Naked?

Tuesday, September 29, 2009

The Future Role of Agents [excerpted]

September 29, 2009
by Jane Friedman

[more before]

1. KEEPING PACE WITH DIGITAL TECHNOLOGIES AND BUILDING NEW CONTRACTS AND RIGHTS STRUCTURES

...today’s boilerplate contract is inflexible and outdated. One idea put forth by Nash is that contracts become time-based, with potential for renewal, which dodges the sticky “in print” or “out of print” question that now determines the termination of most book contracts.

[more]

2. ESTABLISHING AND GROWING EMPOWERING PARTNERSHIPS AND ONLINE PRESENCES FAR BEYOND BOOK PUBLICATION

...For anyone in this publishing game for the long run, it can’t be about the sale of one book—and this is where sometimes I see a lack of vision across the board. People get so focused on selling a title or in how that title is (or isn’t) supported by a publisher, that they lose sight of the much larger goal of an author’s career.

[more]

...publishers aren’t in the business of producing books, but in the business of building authors’ careers—and connecting writers to readers.

[more]

3. DEVELOPING NEW BUSINESS MODELS FOR HOW AUTHORS PAY AGENTS FOR THEIR EXPERTISE AND PARTNERSHIP

...
One agency has quietly come out with a new model that requires authors to pay a minimum commission—i.e., the agent must earn a minimum amount on a sale no matter what advance the publisher pays, which means authors would “share” a larger part of the advance upfront (or even pay out of pocket in the case of very low advances).

[more]

But, Agents may take projects knowing they will ultimately be paid by authors rather than by publishers.

[more]

...agents, like publishers, will have to survive by specializing, by being distinctive in some way.

[more]

-----
Well, if it's specialization, niche craft is right for writers then it's right for agents, too.

Sunday, September 13, 2009

Neale Sourna's New ebooks published, summer 2009

Neale New ebooks published, summer 2009:

  • “All Along the Watchtower: Submerged”
  • “Seduce Her Like Keanu Reeves”
  • “Neale Sourna’s CvntSinger”


NEW! "All Along the Watchtower: Submerged," only US$1.97!

NEW! "Seduce Her Like Keanu Reeves," only US$0.67!

http://catalog.neale-sourna.com/

"Neale Sourna's CvNTSinger" (connilingus handbook/manual www.Neale-Sourna.com) ebook available online everywhere. (MSReader, MobiPocket) ISBN 978-0-9796841-5-9

PHONE ORDER Neale Sourna's "Hobble" at 877-BUY-BOOK [877-289-2665]
BUY "Hobble," Best Novel Winner
www.buybooksontheweb.com/description.asp?ISBN=0-7414-1284-5
Excerpts: www.Neale-Sourna.com and other buying options http://catalog.neale-sourna.com/

Get your Neale Sourna adult sensual fiction fix.

ORDER ONLINE or at your local bookstore. www.PIE-Percept.com
-------
And www.Writing-Naked.com for writing commissions/consultations


Sunday, August 30, 2009

NEW Links for NEW Neale Sourna ebooks/print books

In a hurry to shop? Find NEW Ebooks by Neale Sourna at:

Diesel Ebooks (Adobe/MS/Mobi)

Ebook Eros

Powell's Book/Ebooks

eBookMall (Adobe/MS/Palm)

Microsoft Reader Store

MobiPocket Store

Fictionwise Ebooks

Barnes&Noble (paperbacks only)

and other quality online booksellers

Wholesalers purchase through Ingram's Lightning Source.

PIE/Neale Trade Paperbacks AVAILABLE ONLINE or through YOUR LOCAL BOOKSTORE--just ASK at their desk to ORDER IT for you.

Saturday, August 29, 2009

NEW Neale Sourna ebooks available!

In a hurry to shop? Go straight to: Neale Sourna's Fun Erotic Books and More Store at http://astore.amazon.com/nealesourna-20

New ebooks available:

"All Along the Watchtower: Submerged" [A Novel Excerpt]

"Seduce Her Like Keanu Reeves" [nonfiction comment]

Wednesday, July 15, 2009

218

Both of my "elderly" parents, with separate, serious ailments are in two separate nursing care facilities. But, they are both, as of this week, in the "same" room, Room 218.

That kind of thing happens in movies, and plainly happens in the real. I've been to both rooms.

His room is marked "isolation" because infectious types need to stay away while he's on a throat aspirator and getting better from pulmonary artery chest surgery.

Her room isn't marked, accept with her name and the name of her roommate. But, she's in a demential state of her own world, and her roommate is always asleep when any of us see her. Isolation.

He can't speak, except to mouth, and sometimes manage a soft whisper, but when he's awake he's "with" me.

She speaks to be heard but talks of imaginings and jumbled things we haven't the ability to comprehend. And thus speech and communication of things heard from her lips are less useful to our minds and emotions than the few things he can mouth to us.

He's a minister and has preached much.

She's a take charge lady, who put much store on her superior mind and communication abilities and of all the times she "had to speak, when you're father was afraid." And yet, he's quiet and at peace and steadily improving and she's spastic, angry without visible reason, speaking of many fears long suppressed and afraid she'll lose her place at home.

Which is oddly karmic or of balance or whatever, the goal is to keep her home, as much as possible, as much to our ability and sanity, and yet her strange behavior with its ability to endanger us may make that....

This is "write what you know" or feel of think, whichever or all. These things in one's life, use them or else your characters may be fine but shallow like cut out dolls and not like those who are so much a part of us that they are icons, some with their own addresses, like Sherlock Holmes, they own ways explaining how to handle things like fiery Captain Kirk or cool, "logical" Mr. Spock.

It's our flaws, or lack of them--since I have lately noticed that while ALL of us have stories of goofy days and little or great mistakes we've made, she hasn't one. She's not told us one story that said or even implied that she failed at something.

How's that for character?

Monday, July 13, 2009

NEW Game Available--Margrave Manor 2: The Lost Ship with story by Neale Sourna

Adventurous Edwina Margrave endangers her life when she searches her treasure seeking grandfather's derelict ship for more clues about the crime of how it and its crew were lost, about her famous late grandfather, and many clues about where its cursed treasure is hidden on board.

Inertia Software Games / Big Fish Games
http://www.bigfishgames.com/download-games/5730/margrave-manor-2-lost-ship/index.html?channel=sem&identifier=usgooglsmgravem2&afcode=af3189dbeebd&src=bfg12y09engsmgravem2&sem=usgooglsmgravem2&kw=margrave%20manor%202&adid=3113849812&gclid=CLex0sWV1JsCFVRM5QodFW3fLA

http://www.inertiasoftware.com/

Character: HBO's "Rome"--Julius Caesar, Octavian Augustus

In the process of thinking of male characters, especially "alpha" males, don't always assume that they were raised by alpha male dads. More than likely, with some of the most successful men on the planet, they were raised to their maturity and success by their moms, alone, and not by their fathers.

Fathers, who, traditionally, are fully obtuse and ignore their children, until they do something or become something they want, for their own paternal pride, can breed rather cloying, hyper "see me, see me, see what I can do dad, am I doing what you like, dad" men: General Douglas MacArthur, David O. Selznick, every Kennedy brother of the John F. Kennedy clan generation, George W. Bush, and such.

Ambition and the success it can generate, and the "manliness" to handle and govern other men, as in politics and in war, doesn't need a blood father who raises and goads the boy into manhood.

Can any of the men mentioned above surpass--and some have actively tried--the ancient success, as men among and above men, ruling men, as Big July, Julius Caesar, and his grandnephew / adopted son delicate, fay Octavian Augustus Caesar, Emperor of Emperors of the extensive state of Rome? Or Temujin, Genghis Khan who formed the formidable Mongol Empire, the largest contiguous empire in history?

Nope.

--Neale Sourna

Thursday, July 09, 2009

Character quandary in life and fiction

07-08-09

The quandary of cutting a parent away too soon, or anything/anyone really, too soon, clinging too long, distorting what it meant in your soul and heart. Cutting and running too soon to the eyes of all and to the eyes within you, all of that dross and crap (interior and ext) are the most annoyingly sharp and critical.

And often wrong.

The quandary of coordinating all your own hopes and perceived inadequacies with those we love, and who depend upon us, no matter what the fantasy of what they say. She says.

You see the realities and she sees nearly only pure fantasy. And I was the one who was the "daydreamer" with my "head in the clouds."

But, now her perception is cloudy as the cataracts upon on her eyes, cloudy in vision and mental vision. Seeing horror and pain and divisiveness everywhere, that's truly the hard part, when the mind turns away lost.

Recognition isn't lost, but her knowing is gone. And with it a part of my security in who I was, when she was strong.

--upon dementia and life's bright strength waning

Neale Sourna

Saturday, June 27, 2009

The Character of Michael Jackson's Fandom

Continue his concert, before the faux Michael Jackson's, like the faux Elvises and Beatles come out. Perform the performance he scheduled and fill in his spot with Usher, Justin Timberlake, Alphonso Ribeiro (Ribiero), and such. The ultimate tribute to fan and performer; and the money and love keeps flowing.